Pathfinder Visualizer
Interactive visualization of BFS and DFS pathfinding algorithms

The Challenge
Animating hundreds of cell state changes in real-time caused performance issues and jank, especially on slower devices. Users couldn't see the algorithm behavior smoothly.
The Solution
Implemented a render queue system that batches state updates and uses requestAnimationFrame for smooth 60fps animations. Added speed controls so users can adjust visualization speed based on their device capabilities.
My Role
Solo Developer
Timeline
Personal Project - 2024
Technologies Used
Key Features
- ✓Interactive 20x20 grid with click-and-drag wall placement
- ✓Real-time algorithm visualization with adjustable speed controls
- ✓Side-by-side comparison mode for BFS vs DFS
- ✓Statistics tracking nodes visited, path length, and execution time
Challenges & Solutions
Animation Performance
Challenge:
Animating hundreds of cell state changes in real-time caused performance issues and jank, especially on slower devices. Users couldn't see the algorithm behavior smoothly.
Solution:
Implemented a render queue system that batches state updates and uses requestAnimationFrame for smooth 60fps animations. Added speed controls so users can adjust visualization speed based on their device capabilities.
Algorithm Visualization Clarity
Challenge:
The initial color scheme made it difficult to distinguish between nodes being explored, nodes in the frontier, and the final path. Users were confused about what they were watching.
Solution:
Researched data visualization best practices and chose a high-contrast, accessible color palette. Added a legend and multiple visualization styles that users can toggle between for different learning preferences.
State Management Complexity
Challenge:
Managing grid state, algorithm execution state, and UI state became unwieldy as features were added. Bugs were hard to track and the codebase was becoming difficult to maintain.
Solution:
Refactored to use a state machine pattern with clear transitions between states (idle, running, paused, complete). This made the code more maintainable and made bugs easier to identify and fix.
What I Learned
- 💡Visualization is a powerful teaching tool - seeing algorithms in action makes abstract concepts concrete
- 💡Performance matters for user experience - smooth animations are crucial for understanding algorithm behavior
- 💡Accessibility includes cognitive load - clear visual hierarchy and legends help users understand what they're seeing
- 💡State management patterns scale - investing time in proper architecture pays dividends as complexity grows
- 💡User testing reveals blindspots - assumptions about what's "obvious" often aren't until someone else tries the tool
Interested in working together?
Let's build something amazing together